Here are a few options for rewriting the description in English, each with a slightly different emphasis:
Option 1 (Concise and direct):
“Scary Maze” is a first-person 3D maze game built with Construct 3. Find the key, escape the maze, and beat your best time!
Option 2 (Emphasis on the 3D experience):
Experience immersive 3D maze gameplay in “Scary Maze,” built with Construct 3. Navigate the twisting paths, find the key, and escape as quickly as possible to set a new record!
Option 3 (Highlighting the challenge and suspense):
Can you escape the terrifying “Scary Maze”? This first-person 3D adventure, created in Construct 3, challenges you to find the key and escape before time runs out. Test your skills and see if you can beat your own high score!
Option 4 (More descriptive and engaging):
“Scary Maze” plunges you into a chilling 3D world built with Construct 3. As a first-person explorer, your mission is simple: find the key and escape the labyrinth. But time is against you – how quickly can you navigate the maze and achieve the fastest escape?
Option 5 (A shorter, punchier version):
Escape the “Scary Maze”! This thrilling 3D first-person game challenges you to find the key and escape as fast as you can. Built with Construct 3.
Choose the option that best fits the overall tone and marketing strategy for your game. You can also A/B test different descriptions to see which performs best.
Here are a few options for rewriting the instructions in English, each with a slightly different tone:
Option 1 (Concise):
Controls: WASD to move, mouse to rotate camera. Find the key to escape the maze.
Option 2 (Slightly more descriptive):
Movement: Use the W, A, S, and D keys to move your character.
Camera Control: Rotate the camera using your mouse.
Objective: Find the key to open the gate and escape the scary maze.
Option 3 (More engaging):
Navigate the terrifying maze! Use WASD keys to move your character and your mouse to look around. Your goal: find the hidden key and escape!
Choose the option that best suits the overall style and tone of your game.